Feel free to poke me
All articles I've written in past years (please, allow me some time to port and translate them all!)
Description of very nasty design trap resulting in pointer data race when using
std::enable_shared_from_this in concurrent environment
Probably all who ever get even a tiny bit of grasp of C++, know that almost every project is started by using
#include pre-processor directives. But are you truly aware of what this does under the hood? In the first article, I will discuss pre-processor, how it works and what it really does.